Suggestion, when opening the edit window for a map that may have the data incorrectly set to Float when it should be something else, often Ecuedit will pop up a huge stream of floating point errors. Sometimes it is hard or impossible to recover.
It would be nice if the map display would just cancel out on the first floating point error and just pop up a single error saying there is bad floating point data. Maybe something like "Floating point error. Error in XML. Data location or data type incorrectly set to Float."
Many maps data in the DBW subarus do not tell you if they are 8bit, 16bit, or float, so you sometimes have to guess. It's just a pain when trying to write XML data from scratch.
Current work around is to hold down the enter button on the keyboard and frantically click the "X" on the top right of the map display and hope the click "counts" in between the errors.

